Sandbox EvolutionA collaboration with the Combat Gameplay team, the upgraded subclass system introduced with Stasis in Beyond Light evolved buildcrafting in a new direction.
Subclass 3.0
Though the design and implementation of the Stasis subclass, and the revamping of the three Light subclasses, was handled with aplomb by the Combat Gameplay team’s awesome sandbox designers, I worked with Combat leadership to concept the basic structure of the new take on subclasses, including the aspects and fragments system.